Agriculture

The members of the agricultural path fulfill one very specific -- and important -- role in AniWaya: food. They care for AniWaya's crops, and are not necessarily as important for the tribe directly, as it is for the tribe's livestock. Most of what is grown is fed the animals, and the animals are fed the wolves. The members of this path also care for the tribe's tobacco supply, and collaborate with both the animal tenders and the priests where their fields overlap.

Beginner rank

Tsulvwisdanehi

Five characters
Translation: Worker

Those of the very bottom of the tribal agricultural path. The worker is trained by the Farmer and Head Farmer. Tsulvwisdanehi is a starting title and requires no other title to be held.

Main tasks
- Help with sowing and gathering of seeds
- Help arrange and maintain storages
- Train their knowledge in ways to secure good crops
- Train their knowledge of ways to use the different foods.
- Work together with the animal carers to ensure food for the animals
- Collect animal dung from the stables complex, for fertilization (collaboration between first-step animal cararers & workers).

Skilled rank

Digalogisgi

Three characters
Translation: Farmer

Members with a higher skill and understanding of a Farmer and all that the rank pertains to. To become a Farmer, one must first hold the title of Worker.

Main tasks
- Teaches the Worker
- Take care of the storages of food, and ensure it is adequately stored.
- Cares for the tobacco plants.
- Ensures there is enough food to go around(!)
- Trains under the Head Farmer
- Manual labor: maintaining irrigation, where applicable

Master rank

Asgoli Digalogisgi

One character
Translation: Head Farmer

The most trusted and skilled agricultural of the tribe. To become the Head Farmer, one must first hold the titles of Worker and Farmer.

Main tasks
- Teaches the Farmer and Worker
- Actively maps demands from the pack and in trade agreements.
- If any trade agreements for their goods are in place, handle the trading.
- Actively seeks new information about plants.
- Collaborates with the Medicinal members of the tribe to learn about plants and their uses.

Mark and relic

Characters who reach the Master rank also receive a master's brand in the form of a dyed or tattooed color pattern either on their chest, face or an arm (or similarly visible place), as well as a relic, to symbolize clearly their ranking and powerful position in the pack hierarchy. In the case that there are more than one master in a profession, the most prominent one keeps the mark and relic, and the rank can be challenge for.

Creator of this rank's mark & relic: Mel, in our 2012 Master Details contest!

Mark: A yellow sunflower
It symbolizes the ability to bring forth great things from the smallest seeds. It also represents the sun, which allows all plants to grow.

Its color symbolizes many things:

  • Energy Manifestation: The cycle of life relies on all things, even the smallest seeds. It is through this endless wheel that farmers can bring forth food (energy) from the ground in which the dead are buried.
  • Love: One does not simply toil over soil without growing to understand it. The Earth provides for farmers because of its love for them, and farmers too must love the earth in order to know how to balance their give-and-take with it.
  • Hope: Every winter plants wither and die, and as we see in our children it as if they might never grow again. Hope is what we keep alive during those dark days, never forgetting the gifts of the sun.
Relic: A net bag hand woven of beautiful, warm terra-cotta colored fiber. The most intricate part of this design is the beaded story of a wolf’s life, from their birth to adulthood and finally to being buried under a tree, whose branches are made to resemble that of the sun. All of these are in various yellow shades, the lightest being almost white and the darkest almost black.
Last updated on Thu, 14 Jun 2012 at 07:20 PM by